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FVX Boundary Surface Issue in v13.2

Why does my FVX program to create a boundary surface using ALL boundary types no longer work, since upgrading to 13.2?

The form create_boundary({types = {“all”}}) is probably what was being used, and should have only created a single boundary type named “all”, rather than ALL of your types. The documented and correct form create_boundary({types = “all”}) should be used. You’ll note that “all” is NOT inside its own table {} in the correct form.